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Tetris3D v1.0 – DeVry University

Best viewed in HD DeVry University student work Website: Tetris3D: Class assignment Demonstrates: Creating, translating, rotating, and destroying objects in a 3D world Manipulates the vertex’s of a textured grid using a shader to create a “water effect” GUI elements such as pause, button, and menu Gameplay implemented, such as the next block to drop, score, and level TODO: Improve terrain/water/background Integrate a more developed GUI framework Implement a shadow under falling blocks Add sound effects / background music Add shadow under falling blocks Enable blocks to fall quicker with a keypress Fix bugs with blocks rotating into the grid Background song: Paul van Dyk – Techno Energy (Club Mix)

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